Read e-book online A Project Guide to UX Design PDF

By Russ Unger, Carolyn Chandler

ISBN-10: 0321607376

ISBN-13: 9780321607379

“If you're a younger fashion designer coming into or considering coming into the UX box this can be a canonical booklet. while you're a company that actually must commence grokking UX this ebook is additionally for you. "  -- Chris Bernard, consumer event Evangelist, MicrosoftUser adventure layout is the self-discipline of making an invaluable and usable site or application—one that’s simply navigated and meets the desires of either the location proprietor and its clients. yet there’s much more to profitable UX layout than understanding the most recent internet applied sciences or layout traits: It takes international relations, venture administration abilities, and company savvy. That’s the place this booklet is available in. Authors Russ Unger and Carolyn Chandler help you combine UX rules into your undertaking from begin to finish.• comprehend some of the roles in UX layout, determine stakeholders, and enlist their help• receive consensus out of your staff on undertaking goals• outline the scope of your undertaking and stay away from challenge creep• behavior person examine and rfile your findings• comprehend and converse person habit with personas• layout and prototype your program or website• Make your product findable with search engine marketing• Plan for improvement, product rollout, and ongoing caliber insurance

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Extra resources for A Project Guide to UX Design

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Card sorting is an excellent way to understand how your users may group information and common patterns and mental models. Field research such as contextual inquiry can be done to understand tasks as users are currently completing them. The most frequently used and best understood technique for involving users in the design of a task-based application, however, is usability testing. Once a framework has been set, usability testing can validate the structure. CHOOSE YOUR HATS 25 Other Roles You May Play or May Need Several roles don’t typically fall under the role of UX designer, but their responsibilities often overlap with the UX design role—especially if you’re working on a project where no one is officially playing the role and you have skills to bring to the table.

Often the first thing that comes to mind is a company’s logo, such as the Nike Swoosh or the Coca-Cola script emblem. A company’s brand is much more than their logo, however; it’s the entire series of impressions that a particular person has about the company. IDENTIFY THE TYPE OF SITE 11 Dirk Knemeyer presents some excellent definitions of brand in his article “Brand Experience and the Web”: Brand represents the intellectual and emotional associations that people make with a company, product, or person…That is to say, brand is something that actually lies inside each of us.

Are there methods of including international stakeholders that have proven effective in the past? It’s also interesting to understand the “paper culture” at a company. Some companies favor electronic media for most things, in which case a good projector and a consistent Ethernet connection is important. Others are very paper-centric, in which case you’ll need to make sure you bring enough copies to a meeting to make it productive. You may be able to change the culture of the project if you think another way is more effective.

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A Project Guide to UX Design by Russ Unger, Carolyn Chandler


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