Computers and Education: Towards Educational Change and by Antonio Jose Mendes, Isabel Pereira, Rogerio Costa PDF

By Antonio Jose Mendes, Isabel Pereira, Rogerio Costa

ISBN-10: 1846289289

ISBN-13: 9781846289286

ISBN-10: 1846289297

ISBN-13: 9781846289293

Realize the most recent examine at the program of data and verbal exchange applied sciences (ICTs) within the box of schooling. one of many components lined, the booklet examines the most recent options within the layout, improvement, and assessment of leading edge academic environments. You’ll additionally notice how ICTs aid specified schooling, collaborative studying, and distance studying. eventually, key social elements of ICTs in schooling are tested.

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Additional resources for Computers and Education: Towards Educational Change and Innovation

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Hernández-Leo D, Asensio-Pérez JI, Dimitriadis YA (2004) IMS Learning Design support for the formalization of collaborative learning patterns. In Proccedings of the ICALT 5. Jørgensen HD (2004) Interactive process models. Ph. D. Thesis, Norwegian University of Science and Technology 6. Koper R (2001) Modeling units of study from a pedagogical perspective – The pedagogical metamodel behind EML. Open University of the Netherlands 7. ) (2003) IMS learning design information model. IMS Global Learning Consortium 8.

InputArtefacts. They are the resources required to perform the Goal. 3 Roles A Role is an active entity responsible for performing an activity. It can represent a single person or a group. In the case of groups it is possible to define the group structure. Roles of the same ES can be related using Components of an EML Proposal for Collaborative Learning Modelling 29 reflexive aggregation and specialization relationships. In addition Roles can be related with properties to indicate the features that must be maintained for the Role.

In so doing the users are responsible for using the results to carry out some action, and therefore a system action is not generated automatically. A voting process consists of formulating a question for the users. There are three types of voting procedures that correspond to three types of questions: those which have a yes-no vote as an answer, those which have a numeric value as an answer, and those which have a value from a list of possible values as an answer. 5 Structured Communication Many synchronous CSCL environments incorporate communication functionalities in the supported tasks.

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Computers and Education: Towards Educational Change and Innovation by Antonio Jose Mendes, Isabel Pereira, Rogerio Costa


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